Overview
Overview of creational design patterns β abstracting object creation for flexibility, testability, and control
Singleton
Ensure a class has only one instance with global access β thread-safe implementations, DI alternatives, and Coffee Shop examples in C#
Factory Method
Define an interface for creating objects while letting subclasses decide which class to instantiate β Coffee Shop examples in C#
Abstract Factory
Create families of related objects without coupling to concrete types β Coffee Shop regional menu examples in C#
Builder
Step-by-step construction of complex objects β fluent Builder, Director, and Coffee Shop custom order examples in C#
Prototype
Clone existing objects instead of creating from scratch β deep vs shallow copy, ICloneable, and Coffee Shop template examples in C#